Star Wars: Edge of the Empire - Far Horizons
HomeStore

Star Wars: Edge of the Empire - Far Horizons

Star Wars: Edge of the Empire - Far Horizons

Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars®: Edge of the Empire™. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM's and other players will find new gear and setting information to bring the Edge of the Empire to life. Units per Case: 18
$10.50

Original: $29.99

-65%
Star Wars: Edge of the Empire - Far Horizons

$29.99

$10.50

More Images

Star Wars: Edge of the Empire - Far Horizons - Image 2
Star Wars: Edge of the Empire - Far Horizons - Image 3
Star Wars: Edge of the Empire - Far Horizons - Image 4
Star Wars: Edge of the Empire - Far Horizons - Image 5

Star Wars: Edge of the Empire - Far Horizons

Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars®: Edge of the Empire™. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM's and other players will find new gear and setting information to bring the Edge of the Empire to life. Units per Case: 18

Product Information

Shipping & Returns

Description

Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars®: Edge of the Empire™. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GM's and other players will find new gear and setting information to bring the Edge of the Empire to life. Units per Case: 18