Universal Game Engine Basic Roleplaying: Creatures
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Universal Game Engine Basic Roleplaying: Creatures

Universal Game Engine Basic Roleplaying: Creatures

Basic Roleplaying: Creatures collects animals, monsters, nonhumans, and nonplayer characters drawn from history, science fiction, fantasy, prehistory, mythology, and the modern world, allowing for any gamemaster to use them in any D100-based game. Inside, you'll find: -Over 200 creatures, with chapters on natural animals, dinosaurs and megafauna, fantasy creatures, summoned creatures, science fiction creatures such as aliens and robots, and nonplayer characters. -Rules for modifying and customizing creatures and NPCs, familiars, making megafauna, harvesting creature parts, kaiju creation, summaries of relevant spot rules, guidance for building villains, and more. -Lengthy entries on dragon, elf, and giant heritages, and dwarf tribes, with rules on how to use them as player characters. -Guidelines for using these creatures in other BRP-based games such as RuneQuest, Call of Cthulhu, and Pendragon. This sourcebook is designed for use with the Basic Roleplaying: Universal Game Engine core book as well as with other BRP-powered games.

$39.99
Universal Game Engine Basic Roleplaying: Creatures
$39.99

Universal Game Engine Basic Roleplaying: Creatures

Basic Roleplaying: Creatures collects animals, monsters, nonhumans, and nonplayer characters drawn from history, science fiction, fantasy, prehistory, mythology, and the modern world, allowing for any gamemaster to use them in any D100-based game. Inside, you'll find: -Over 200 creatures, with chapters on natural animals, dinosaurs and megafauna, fantasy creatures, summoned creatures, science fiction creatures such as aliens and robots, and nonplayer characters. -Rules for modifying and customizing creatures and NPCs, familiars, making megafauna, harvesting creature parts, kaiju creation, summaries of relevant spot rules, guidance for building villains, and more. -Lengthy entries on dragon, elf, and giant heritages, and dwarf tribes, with rules on how to use them as player characters. -Guidelines for using these creatures in other BRP-based games such as RuneQuest, Call of Cthulhu, and Pendragon. This sourcebook is designed for use with the Basic Roleplaying: Universal Game Engine core book as well as with other BRP-powered games.

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Basic Roleplaying: Creatures collects animals, monsters, nonhumans, and nonplayer characters drawn from history, science fiction, fantasy, prehistory, mythology, and the modern world, allowing for any gamemaster to use them in any D100-based game. Inside, you'll find: -Over 200 creatures, with chapters on natural animals, dinosaurs and megafauna, fantasy creatures, summoned creatures, science fiction creatures such as aliens and robots, and nonplayer characters. -Rules for modifying and customizing creatures and NPCs, familiars, making megafauna, harvesting creature parts, kaiju creation, summaries of relevant spot rules, guidance for building villains, and more. -Lengthy entries on dragon, elf, and giant heritages, and dwarf tribes, with rules on how to use them as player characters. -Guidelines for using these creatures in other BRP-based games such as RuneQuest, Call of Cthulhu, and Pendragon. This sourcebook is designed for use with the Basic Roleplaying: Universal Game Engine core book as well as with other BRP-powered games.

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